home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
The World of Computer Software
/
The World of Computer Software.iso
/
mel_199.zip
/
!!!_READ.NOW
next >
Wrap
Text File
|
1993-01-01
|
3KB
|
57 lines
For your information: MELEE now contains more than 25,600 lines of code,
NOT including the code in JPDoor (which is the third-party communications
interface I use, written and distributed by Motor City Software).
IMPORTANT for v1.99 if you are running v1.8x or earlier! (Skip numbers
one and two below if you are upgrading from v1.91):
1) If you are running a version earlier than v1.90, you will have to
reset your game, and do an installation from scratch. There were too many bugs
in the early versions of the game which threw off game balance for these
games to continue in an era where national MELEE tournaments are becoming a
reality.
2) Export files are now named EXPT*.* instead of BANZ*.* so the rankings
program will not import incorrectly formatted visitors into your guild. If
you get exported Warriors files in both the BANZ*.* and EXPT*.* format, the
new MELEE will only use the latter and you can delete the former manually.
IMPOERTANT if you are running version 1.91 or earlier:
Make sure you add lines 23, 24 and 25 to the MELEE.CFG file. Failure to
do this will result in disk read errors. Line 23 allows you to disable CTS
(hardware flow control), and line 24 allows you to set you origin line
for those running FidoNet compatible message areas. Line 25 alerts MELEE to
multi-nodal use under Remote Access or QuickBBS. Multi-node use under RBBS
is not yet supported due to lack of documentation on the requirements of the
BBS software.
If you run a FidoNet-compatible mailer (ie., FrontDoor, D'Bridge, or
Binkely to name the three most popular), you can always F'Req the latest
exports from 1:128/74 using the magic name WARRIOR to get every one of them
(export files are kept for 30 days before being deleted, if they are not
updated). Naturally, if you are going to F'Req some visiting Warriors, it
would be appreciated if you would drop some off, too. You can use these
visiting Warriors even if you are not registered; likewise, you are able to
export your own.
I've found out that that difference in the speed the game runs, as far
as how long messages are displayed on the screen is a function of the way
DESQview works. The config line which allows you to increase the time of
the delay throughout the game has been proven to offset this. See the config
file for details. (On a single-node system, I set this to 0. If you run
DESQview (tm) you might want this set around 1000). NOTE: If you do not run
DESQview, you should not need to set this at all (set at 0 or 1 or something
quite low). Experiment if your users complain that the combat description
strings display and disappear before they can read them.
Read the Update.Asc file, and leave it in the directory, so your users can
read it too (via the Go To the Library menu selection). It details all the
significant changes in MELEE since the last release.
There are a number of improvements to the MELEE Utilities that are in the
works right now, so keep looking for brand new: Installation routines, Player
and Visiting Warrior Maintenance Utilities, A Tournament Entry Utility, and
more!
Good hunting.
Kevin Higgins.